wantedpattern:
size(2400, 2400);
int step = width / 180;
float xorr = 0.0;
translate(-step/2, -step/2);
background(255);
for (int x = 1; x < width; x+=step) {
translate(step, 0);
pushMatrix();
for (int y = 0; y < height; y+=step) {
translate(0, step);
pushMatrix();
xorr = xorr + 0.01;
float n = noise(xorr)*height*PI*cos(1)/8;
float t = noise(xorr)*width*TWO_PI*sin(1)/9;
rotate(noise(100+(PI*100)));
bezier(9, 9, 8, t, 4, 4, 8, 200);
bezier(n, 2, t, 9, t, 4, 2, 2);
bezier(1, 9, 10, 7, 4, n, 2, 8);
popMatrix();
}
popMatrix();
}